<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="Canada"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.Canada"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.Canada"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.Canada"/>
		<property name="sidPeople" value="SID.Game.Country.People.Canada"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.Canada"/>
		<property name="strHomelands" value="Canada"/>
<!--			
		<property name="bIsScored" value="true"/>
		<property name="eCountryType" value="COUNTRYTYPE_PLAYABLE"/>
		<property name="bCanPlay" value="true"/>
		<property name="bNonPlayable" value="false"/>
-->		
		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>	
		
		<property name="strFlagName" value="Canada"/>
		<property name="strCapital" value="Ottawa"/>
		<property name="strOriginalCapital" value="Ottawa"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Alberta"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Alberta"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="716400"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Alberta Mines"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-115.65071106, 51.6846809387, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="10"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Alberta Oil Field"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-112.080718994, 51.5005836487, 0]"/>
				<property name="strResource" value="Oil"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Calgary"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-114.080001831, 51.0800018311, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Calgary"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="3"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Athabasca"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Athabasca"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="79600"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Athabasca Mines"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-119.173805237, 55.9360656738, -9.53674316406e-007]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="8"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Athabasca Oil Field"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-111.640472412, 55.6193313599, 9.53674316406e-007]"/>
				<property name="strResource" value="Oil"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="British Columbia"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.BritishColumbia"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="877100"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="British Columbia Foundry"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-121.749504089, 49.4894638062, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Vancouver"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-123.099998474, 49.2200012207, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Vancouver"/>
				<property name="nPopulation" value="377000"/>
				<property name="strPortForRegion" value="San Juan de Fuca Strait"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="4"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Kitimat"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Kitimat"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="40900"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Kitimat Mines"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-123.823234558, 54.666519165, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="4"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Kitmat Oil Field"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-121.233467102, 58.9812164307, 9.53674316406e-007]"/>
				<property name="strResource" value="Oil"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Manitoba"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Manitoba"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="40900"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Winnipeg"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-97.1699981689, 49.8300018311, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Winnipeg"/>
				<property name="nPopulation" value="222000"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="4"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Nelson River"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.NelsonRiver"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="777100"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Maritime Provinces"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.MaritimeProvinces"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="159078"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Maritime Mines"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-66.4932022095, 47.1622009277, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="2"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Halifax"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-63.5800018311, 44.6300010681, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Halifax"/>
				<property name="nPopulation" value="59275"/>
				<property name="strPortForRegion" value="Sohm Plain"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="5"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Northwest Territories"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.NorthwestTerritories"/>
			<property name="strTerrain" value="Tundra"/>
			<property name="nPopulation" value="12000"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Ontario"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Ontario"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="2272800"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Ottawa"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-75.7200012207, 45.4199981689, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Ottawa"/>
				<property name="nPopulation" value="126872"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="3"/>
				</object>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Toronto"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-79.3799972534, 43.6500015259, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Toronto"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="11"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Algoma"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Algoma"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="757600"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Algoma Foundry"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-83.2117767334, 46.7119598389, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Thunder Bay"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.ThunderBay"/>
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			<property name="nPopulation" value="568200"/>
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			<property name="strCulture" value="Anglo-Celtic"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Thunder Bay Foundry"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Northern Ontario"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.NorthernOntario"/>
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			<property name="nPopulation" value="189400"/>
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			<property name="strCulture" value="Anglo-Celtic"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Saskatchewan"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Saskatchewan"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="806400"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Anglo-Celtic"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Saskatchewan Mines"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-104.662536621, 52.111164093, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="6"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Saskatchewan Oil Field"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-109.246681213, 51.6314086914, 0]"/>
				<property name="strResource" value="Oil"/>
				<property name="nBaseOutputRate" value="1"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Churchill River"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.ChurchillRiver"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Churchill River Mines"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Yukon"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Yukon"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Quebec"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Quebec"/>
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			<object type="City" name="objGOs">
				<property name="strName" value="Quebec City"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-71.2099990845, 46.8100013733, 0]"/>
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				<property name="sidName" value="SID.Game.City.Name.QuebecCity"/>
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				<property name="strPortForRegion" value="Gulf of St. Lawrence"/>
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				<object type="Factory" name="objFactory">
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		<object type="Region" name="objGOs">
			<property name="strName" value="Ungava"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Ungava"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Ungava Foundry"/>
				<property name="strOwner" value="Canada"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Laurentian"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.Laurentian"/>
			<property name="strTerrain" value="Hills"/>
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				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
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				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
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			<object type="City" name="objGOs">
				<property name="strName" value="Montreal"/>
				<property name="strOwner" value="Canada"/>
				<property name="strController" value="Canada"/>
				<property name="vecPosition" value="[-73.5999984741, 45.5, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Montreal"/>
				<property name="nPopulation" value="903000"/>
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					<property name="nTechLevel" value="2"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Cote Nord"/>
			<property name="strOwner" value="Canada"/>
			<property name="strController" value="Canada"/>
			<property name="sidName" value="SID.Game.Region.Name.CoteNord"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="166600"/>
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			<property name="strCulture" value="French"/>
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		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="1st Army"/>
			<property name="strOwner" value="Canada"/>
			<property name="strRegion" value="Quebec"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Fleet"/>
			<property name="strOwner" value="Canada"/>
			<property name="strRegion" value="Gulf of St. Lawrence"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Corvette"/>
				<property name="nNumber" value="1"/>
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		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Food"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Food"/>
			<property name="nAmount" value="300"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Oil"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Oil"/>
			<property name="nAmount" value="50"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Armaments"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Arms"/>
			<property name="nAmount" value="40"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Consumer"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Goods"/>
			<property name="nAmount" value="80"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Coal"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Coal"/>
			<property name="nAmount" value="200"/>
		</object>		
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Anglo-Celtic"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="French"/>
			</object>
		</object>
	</object>
</objects>
