<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="Rhineland"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.Rhineland"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.Rhineland"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.Rhineland"/>
		<property name="sidPeople" value="SID.Game.Country.People.Rhineland"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.Rhineland"/>
		<property name="strHomelands" value="Rhineland"/>
		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>
		<property name="strFlagName" value="Rhineland"/>
		<property name="strCapital" value="Mainz"/>
		<property name="strOriginalCapital" value="Mainz"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Rhineland"/>
			<property name="strOwner" value="Rhineland"/>
			<property name="strController" value="Rhineland"/>
			<property name="sidName" value="SID.Game.Region.Name.Rhineland"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="3240000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="German"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Rhineland Mines"/>
				<property name="strOwner" value="Rhineland"/>
				<property name="strController" value="Rhineland"/>
				<property name="vecPosition" value="[7.74182748795, 50.5421142578, -2.38418579102e-007]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="89"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Rhineland Foundry"/>
				<property name="strOwner" value="Rhineland"/>
				<property name="strController" value="Rhineland"/>
				<property name="vecPosition" value="[7.86451864243, 49.4418525696, -2.38418579102e-007]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="19"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Mainz"/>
				<property name="strOwner" value="Rhineland"/>
				<property name="strController" value="Rhineland"/>
				<property name="vecPosition" value="[8.03699970245, 49.8460006714, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Mainz"/>
				<property name="nPopulation" value="142428"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="15"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
		</object>
		<object type="WarList" name="objWarList">
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="German"/>
			</object>
		</object>
	</object>
</objects>
