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		<property name="strGovType" value="Democratic"/>
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		<property name="sidAdjective" value="SID.Game.Country.Adjective.Finland"/>
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		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>
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		<property name="strOriginalCapital" value="Helsinki"/>
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			<property name="strName" value="Karelia"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Karelia"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="831454"/>
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			<property name="nFortification" value="1"/>
			<property name="strCulture" value="Finnish"/>
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			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Laponia"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="143679"/>
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			<property name="strCulture" value="Finnish"/>
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				<property name="strName" value="Laponia Iron"/>
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				<property name="strResource" value="Metals"/>
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			<property name="strName" value="Nylandia"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Nylandia"/>
			<property name="strTerrain" value="Forest"/>
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			<property name="strCulture" value="Finnish"/>
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				<property name="nPopulation" value="283598"/>
				<property name="strPortForRegion" value="Gulf of Finland"/>
				<property name="strInitialWorkOrder" value=""/>
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			</object>
		</object>
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			<property name="strName" value="Oulu"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Oulu"/>
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			<property name="nPopulation" value="425278"/>
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			<property name="strCulture" value="Finnish"/>
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				<property name="strOwner" value="Finland"/>
				<property name="strController" value="Finland"/>
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				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Oulu"/>
				<property name="strPortForRegion" value="Gulf of Bothnia"/>
				<property name="strInitialWorkOrder" value=""/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Oulu Iron"/>
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				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="2"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Satakunda"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Satakunda"/>
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			<property name="strCulture" value="Finnish"/>
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			<object type="City" name="objGOs">
				<property name="strName" value="Turku"/>
				<property name="strOwner" value="Finland"/>
				<property name="strController" value="Finland"/>
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				<property name="sidName" value="SID.Game.City.Name.Turku"/>
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				<property name="strPortForRegion" value="Northern Baltic"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Satakunda Mine"/>
				<property name="strOwner" value="Finland"/>
				<property name="strController" value="Finland"/>
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				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="2"/>
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			<property name="strName" value="Savonia"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Savonia"/>
			<property name="strTerrain" value="Hills"/>
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			<property name="strCulture" value="Finnish"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Tvastia"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Tvastia"/>
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			<property name="nPopulation" value="389056"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Finnish"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Tampere"/>
				<property name="strOwner" value="Finland"/>
				<property name="strController" value="Finland"/>
				<property name="vecPosition" value="[23.75, 61.5, 0]"/>
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				<property name="sidName" value="SID.Game.City.Name.Tampere"/>
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				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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		<object type="Region" name="objGOs">
			<property name="strName" value="Aland"/>
			<property name="strOwner" value="Finland"/>
			<property name="strController" value="Finland"/>
			<property name="sidName" value="SID.Game.Region.Name.Aland"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="27375"/>
			<property name="strCulture" value="Swedish"/>
			<property name="nAgriculture" value="1"/>
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		<object type="Army" name="objGOs">
			<property name="strName" value="Helsinki Army"/>
			<property name="strOwner" value="Finland"/>
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			<property name="strRegion" value="Nylandia"/>
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				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
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		<object type="Army" name="objGOs">
			<property name="strName" value="Isthmus Army"/>
			<property name="strOwner" value="Finland"/>
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				<property name="nNumber" value="3"/>
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			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
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		<object type="Army" name="objGOs">
			<property name="strName" value="North Finland Grp"/>
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			<property name="strName" value="Lapland Grp"/>
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		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Fleet"/>
			<property name="strOwner" value="Finland"/>
			<property name="strRegion" value="Nylandia"/>
			<property name="strCity" value="Helsinki"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="1"/>
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		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Food"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Food"/>
			<property name="nAmount" value="100"/>
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		<object type="Resource" name="objResources">
			<property name="strName" value="Armaments"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Arms"/>
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		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Coal"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Coal"/>
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		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Finnish"/>
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