<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="Egypt"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.Egypt"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.Egypt"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.Egypt"/>
		<property name="sidPeople" value="SID.Game.Country.People.Egypt"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.Egypt"/>
		<property name="strHomelands" value="Egypt"/>
		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>
		<property name="strFlagName" value="Egypt"/>
		<property name="strCapital" value="Cairo"/>
		<property name="strOriginalCapital" value="Cairo"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Lower Egypt"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.LowerEgypt"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="6999094"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="Producer" name="objGOs">
				<property name="strName" value="Egyptian Coal Mines"/>
				<property name="strOwner" value="Egypt"/>
				<property name="strController" value="Egypt"/>
				<property name="vecPosition" value="[31.5367202759, 31.0358543396, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Cairo"/>
				<property name="strOwner" value="Egypt"/>
				<property name="strController" value="Egypt"/>
				<property name="vecPosition" value="[31.6764583588, 30.2175674438, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Cairo"/>
				<property name="nPopulation" value="1307000"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="4"/>
				</object>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Alexandria"/>
				<property name="strOwner" value="Egypt"/>
				<property name="strController" value="Egypt"/>
				<property name="vecPosition" value="[29.9500007629, 31.2199993134, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Alexandria"/>
				<property name="nPopulation" value="685736"/>
				<property name="strPortForRegion" value="Levantine Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="1"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Red Sea Coasts"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.RedSeaCoasts"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="9906"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Southern Desert"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.SouthernDesert"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="29092"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Upper Egypt"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.UpperEgypt"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="6417385"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
				<property name="strName" value="Faiyum"/>
				<property name="strOwner" value="Egypt"/>
				<property name="strController" value="Egypt"/>
				<property name="vecPosition" value="[30.8299999237, 29.3199996948, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Faiyum"/>
				<property name="nPopulation" value="63582"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="1"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Western Desert"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.WesternDesert"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="52544"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="1st Army"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strRegion" value="Lower Egypt"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Sinai"/>
			<property name="strOwner" value="Egypt"/>
			<property name="strController" value="Egypt"/>
			<property name="sidName" value="SID.Game.Region.Name.Sinai"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="29951"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="Egyptian"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Egyptian"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Arabian"/>
			</object>
		</object>
	</object>
</objects>
