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        THE CALM BEFORE THE STORM
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       Making History Gold scenario
	  by Red Hammer Mod Team
http://redhammermods.pcriot.com/index.html
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The Team:
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Odanan: new 2d and 3d art, 3d conversions, design, coding.
TehBoss: MH Editor job, 3d conversions, coding.
cavetroll1304: 2D art, Red Hammer site, scenario descriptions.
Valerii: 3d conversions.


Description:
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The Calm Before The Storm is an unofficial expansion for Making History Gold, starting 9 years earlier than Rise of the Reich and adding several new units and features.

Requirements:
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- Making History Gold. This will not work with standard Making History I.


Installation:
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- Extract the files in the ...\Making History Gold\Modern Europe\system\scenarios\


Changelog:
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Version 1.07 (released December 31, 2011)
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Odanan:
- code: to fix the overflow of Arms in the world market, you no more get 2 Arms for each IPU.
- 3d art: A7V now is the German Early Medium Tank (it is almost the size of the Mark IV, anyway). 
- 3d art: added A7VU as the German Early Heavy Tank. Model and texture made by Angrygoblin. Texture modified by Odanan.
- 2d art: new research and unit icons for the Early Heavy Tank.
- code: nerfed a little the resistance of the Early Tanks.
- added new unit: Heavy Fighters!
- 2d art: added research and unit icons for the Heavy Fighter.
- 3d art: added Ki-45 Japanese Heavy Fighter. Model by Odanan, based on converted model of the Ki-21.
- 3d art: added converted model of the P-38 US Heavy Fighter.
- 3d art: added converted model of the Beaufighter UK Heavy Fighter.
- 3d art: added converted model of the Shturmovik USSR Heavy Fighter.
- 2d art: new icon for Dismantle Industry (now it's harder to select this accidentlly).
- code: looking for long games balance, now all units cost 50% more IPU.
- 3d art: fixed decal of the Muzzy's Italian Light Bomber.
- 3d art: fixed propeller of the Muzzy's US Light Bomber.

Valerii:
- 3d art: added converted model of the Me-110 German Heavy Fighter.


Version 1.061 (released December 10, 2010)
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Odanan:
- code: fixed error caused by technology conflict.
- code: you get now 2 Arms for IPU.
- 3d art: added LK-II (German Early Light Tank). Model and texture made by Angrygoblin. Texture modified by Odanan.


Version 1.06 (released December 10, 2010)
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cavetroll1304:
- added scenario and country descriptions.

Odanan:
- 3d art: added new converted UK Self-Propelled Gun, the Bishop. 
- code: added city Lublin for Poland.
- code: major review of the stats of all naval units. 
- code: added events about the Warlord Wars in China.
- code: replaced Nationalist China by Czechoslovakia as a multiplayer playable nation.
- 2d art: added leader image for Czechoslovakia.
- added new country: Senussi, at war with Italy.
- 2d art: added flags and decals for the Senussi.
- added some producers to minor countries.
- code: now industrial fishing gives 2 food instead of 1 per IPU.
- code: added level 5 structure upgrades (based on TehBoss' code from The Road to War).
- 3d art: added new (fantastic) models, by Angrygoblin, for the Japanese Tank Destroyer and Japanese Improved Medium Tank. 
- code: reduced even more the IPU cost of all researches.
- 2d art: added icons for all Doctrine researches.
- 3d art: fixed the US Light Bomber model propellers.
- code: added 11 new cities in the major Pacific strategic points: Honiara (Guadalcanal), Midway, Betio (Tarawa), Saipan, Peleliu, Naha (Okinawa), Motoyama (Iwo Jima), Kwajalein, Hollandia, Hamhung and Anaga (Guam).


Version 1.05 (released November 13, 2010)
-----------------------------------------
Odanan:
- code: added correct metal mines in Finland.
- code: moved Jet researches from Air to Advanced.
- code: more balance on armies, cities and producers.
- 3d art: added new Japanese Tank Destroyer, the Ho-Ni III. It is the Chi-Ha from the game with a new turret and with a slightly different texture.
- code: added new coal mines in USSR (in Siberian, Yakutsk, Kamchatka).
- code: added new nations: Russia (liberatable) and Sichuan (Chinese Warlords). 
- 2d art: added Russia flag/decals (from Deadlock), a new fixed Shanxi and an all-new Sichuan flags/decals.
- added new "dual" cultures (French-German, French-Italian, Italian-German, Italian-Slavic, Greek-Bulgarian, Serbian-Bulgarian, Romanian-Ukrainian, Romanian-Bulgarian, Turkish-Bulgarian, Romanian-Hungarian, Polish-German, Polish-Byelorussian, Polish-Ukrainian, Israeli-Arabian) for some regions (like Alsace-Lorraine, Trentino, Istria, Macedonia, Thrace, Serbia, Bessarabia, Dobruja, Romeli, Transylvania, Wilno, Podesi, Tarnopol, Palestine, etc.).
- added new "Industrial Fishing" factory option for port cities: it converts coal and oil into food.
- code: added starting stockpile for most of the countries.
- code: tunning on resources penalties to make the game more realistic (harder).


Version 1.04 (released November 09, 2010)
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Odanan:
- 2d art: new Japanese leader art.
- code: added Spanish Civil War, Munique Conference and Anschluss events from ROTR scenario.
- code: added Bilbao city to Spain.
- code: added liberatable Euskadi (Basque Country).
- code: added Doctrines section in Tactical researches. Added 10 new researches: Human Wave, Mobile Defense, Armoured Spearhead, Rolling Barrage, Carpet Bombing, Air Superiority, Wolfpack Tactics, Crossing the T, Radar Picket Tactics and Combat Air Patrols. 
- code: reduced by 10 the IPU needed for every research. Now it's easier to keep several projects at the same time (which is a necessity).
- fixed UV mapping for the USA Self-Propelled Gun (Priest).
- added new unit: Tank Destroyer (including new code, 2d and 3d art).
- Stug III, Archer and Semovente 75-34 are now Tank Destroyers. UK now uses Priest with a modified texture.
- 3d art: added converted model of Wespe for the German Self-Propelled Gun.  
- 3d art: added converted model of Semovente 75-18 for the Italian Self-Propelled Gun.
- 3d art: added converted model of M-10 for the USA Tank Destroyer.

Valerii:
- 3d art: added converted model of SU-85 for the USSR Tank Destroyer.


Version 1.03 (released November 06, 2010)
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Odanan:
- code: slightly decreased USA industry and oil production.
- code: adjustments in armies.
- code: removed Breat-Livosk city from Poland.
- added ML's left-over icons for Democratic (British Parliament) and Authoritarian (fist) governments.
- added new unit: Torpedo Boat. 3d model by Odanan, based on the Corvette model and texture.
- 2d art: added research icons from Deadlock for Deed Defense, Hedgehog Defense, Infiltration, Field Telephones, Hydrophones, Early Cruisers and Early Submarines. 
- 2d art: added new research icons for Combined Arms, Nuclear Physics, Modern Rocketry, Turbine Design Theory.
- code: added the new cities of Norwich (United Kingdom), Pyongyang (Japan/Korea), Trento (Italy), Tucuman (Argentina).
- code: reviewed all coal production in South America, adding several small producers.
- code: fixed Java population.
- code: tunned the improvements' modifiers.
- code: changed some research descriptions.
- code: fixed research list for all countries.


Version 1.02 (released November 01, 2010)
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Odanan:
- code minor fixes: Mongolia government changed to Communist; Oulu changed to port city; Kristiansand changed to port city (issues spoted by TehBoss).
- code: huge changes in the units stats (forgot to add them in the earlier releases!). Naval units not modified yet. 
- code: added small event that replaces the decals and flag of Spain at 1931 by the Second Spanish Republic.
- code: added small event that replaces the flag of South Africa at 1928.
- added Medium Artillery. Field Artillery becomes Early Artillery (using models from Deadlock). Light Artillery becomes Improved Artillery.


Version 1.01 (released October 31, 2010)
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Odanan:
- removed the tank test army in Germany (grotesque leftover).
- fixed animation of the UK Improved Medium Tank.
- code: fixed historical countries.
- code: improved AI relations of Mongolia and Tuva with USSR.
- code: added small events that replace the decals of USA and UK at 1941 by the modern ones.


Version 1.0 (released October 31, 2010)
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cavetroll1304:
- 2d art: added the scenario banner.

TehBoss:
- all initial set of the nations, regions, adding of several new cities and balance (downgrade of the countries' industry) in the MH Editor (more detailed description coming later).
- 3d art: conversion of the tanks Panzer III, Cromwell and Tiger II.

Odanan:
- added Limoges city (for France), Kishinev (for Romania), Adana (for Turkey), Guilin (for China), Xining city (Xibei San Ma), Ajdir (for the Rif).
- code: balanced armies.
- code: increased time that takes to improve infrastructures by 5 turns each level.
- code: increased penalty for farming in most terrains.
- code: increased difficulty of the levels Easiest, Easy and Normal.
- code: slightly increased the number of turns needed to improve industry.
- code: doubled coal needed to improve industry.
- code: doubled maximum penalty for money deficit.
- code: Sao Paulo is not a port city anymore.
- code: added new culture: Israeli.
- code: change in the terrain type of some Chinese regions (thanks Agga).
- 2d art: added flags/decals from the mod Deadlock for Asir, Belarus, Bosnia, Fengtien, Guangxi, Moldova, Montenegro, Nanchang, Newfoundland, Poland, Romania, Serbia, Shanxi, Slovenia, Tibet, UK, United States, USSR, Wuchang, Xibei San Ma, Xinjiang, Yunnan. 
- 2d art: added flags/decals from the mod Fallen for Brazil.
- 2d art: made new flags/decals for Weimar Germany, Guominjun, Jordan, Lebanon, Syria, Palestine and Israel.
- code: changed the color of several countries.
- new tank categories: Early Light Tanks, Early Medium Tanks, Early Heavy Tanks, Basic Light Tank, Basic Medium Tank, Basic Heavy Tank, Improved Light Tank, Improved Medium Tank, Improved Heavy Tank.
- 3d art: fixed vanilla USSR Light Tank model.
- 3d art: added models for the Early Light Tank, Early Medium Tank and Early Heavy Tank from the mod Deadlock.
- 3d art: added models for the tanks BT2, Turan, Chi-Nu, M3 Lee and BT7.  
- 2d art: added icons for the new tanks categories.
- code: rework on all land units stats (price, attack/defense, resistance, etc.).
- 2d art: added new leader lobby image for Germany, France, UK, USA and Poland (the 9th playable nation).


To-do list (next versions):
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- to add these units: AA Artillery, Jet Bombers, Super Heavy Tanks, Armored Rocket Artillery, Carrier-Submarines.
- to add several new researches. 
- to rename Saudi Arabia as Hejaz and Nejd;
- to add Asir.
- to add Communist China revolution.
- to add Chaco War.
- to split regions and go crazy!


Known Issues:
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- we can't change government type by scripts: Germany will have to start Fascist.


Secrecy Productions Copyright:
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Authors may NOT use this mod as a base to build additional mods without permission. This mod may NOT be modified in any way without the author's express, written permission. 

You MAY distribute this mod through any electronic network, provided you include this file and leave all files intact.