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<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="France"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.France"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.France"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.France"/>
		<property name="sidPeople" value="SID.Game.Country.People.France"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.France"/>
		<property name="strHomelands" value="France"/>
<!--		<property name="bColonialPower" value="true"/>	-->			
		<property name="bIsScored" value="true"/>
		<property name="eCountryType" value="COUNTRYTYPE_PLAYABLE"/>
		<property name="bCanPlay" value="true"/>
		<property name="bNonPlayable" value="false"/>
		<property name="strFlagName" value="France"/>
		<property name="strCapital" value="Paris"/>
		<property name="strOriginalCapital" value="Paris"/>
		<property name="nTransportCredits" value="20"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Corsica"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Corsica"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="322854"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Corsican"/>
			<property name="nAgriculture" value="1"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Alsace Lorraine"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.AlsaceLorraine"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="2882000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="nFortification" value="2"/>
			<property name="strCulture" value="French-German"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Alsace Lorraine Mines"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[6.76438903809, 48.2203941345, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="68"/>
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Alsace Lorraine Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[5.34236478806, 48.9547348022, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="93"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Strasbourg"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[7.47498989105, 48.5480613708, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Strasbourg"/>
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				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="10"/>
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			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Brittany"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Brittany"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="3513079"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Brest"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-4.48000001907, 48.3899993896, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Brest"/>
				<property name="nPopulation" value="79342"/>
				<property name="strPortForRegion" value="Bay of Biscay"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="11"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Saint-Nazaire"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-2.21000003815, 47.2700004578, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.SaintNazaire"/>
				<property name="nPopulation" value="40488"/>
				<property name="strPortForRegion" value="Bay of Biscay"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="14"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Burgundy"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Burgundy"/>
			<property name="strTerrain" value="Forest"/>
			<property name="nPopulation" value="4707000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Burgundy Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[6.41779613495, 45.8827590942, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="15"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Lyons"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[4.82999992371, 45.7700004578, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Lyons"/>
				<property name="nPopulation" value="570622"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="8"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Champagne"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Champagne"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1769000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Champagne Mines"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[3.51835989952, 47.3725280762, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="11"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Champagne Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[5.14803266525, 48.083366394, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="8"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Reims"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[4.01176404953, 49.208278656, -4.76837158203e-007]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Reims"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="4"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Gascony"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Gascony"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="2861000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Bordeaux"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-0.569999992847, 44.8300018311, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Bordeaux"/>
				<property name="nPopulation" value="258348"/>
				<property name="strPortForRegion" value="Bay of Biscay"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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					<property name="nTechLevel" value="2"/>
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Il de France"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.IlDeFrance"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="8473999"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Il de France Mines"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[0.865272521973, 47.3350257874, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="6"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Il de France Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[2.21769809723, 46.9833946228, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="8"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Paris"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Paris"/>
				<property name="nPopulation" value="2829746"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="51"/>
					<property name="nTechLevel" value="3"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="La Marche"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.LaMarche"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="2009000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Limoges"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[1.45682811737, 45.8732948303, -1.90734863281e-006]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Limoges"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="4"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Languedoc"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Languedoc"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="2790000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Toulouse"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[1.42999994755, 43.6199989319, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Toulouse"/>
				<property name="nPopulation" value="213220"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="8"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Normandy"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Normandy"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="2319000"/>
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			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Normandy Oil Field"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-1.13894176483, 48.9991569519, 0]"/>
				<property name="strResource" value="Oil"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Normandy Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[1.31288576126, 49.6420135498, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="23"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Cherbourg"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Cherbourg"/>
				<property name="nPopulation" value="37461"/>
				<property name="strPortForRegion" value="English Channel"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Picardy"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Picardy"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="4787000"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Picardy Mines"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="6"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Lille"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Lille"/>
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				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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					<property name="nTechLevel" value="2"/>
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Poitou"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Poitou"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="3600249"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Nantes"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-1.01460075378, 46.9392967224, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Nantes"/>
				<property name="nPopulation" value="195185"/>
				<property name="strPortForRegion" value="Bay of Biscay"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="9"/>
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			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Provence"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Provence"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="2938000"/>
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			<property name="nFortification" value="1"/>
			<property name="strCulture" value="French"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Provence Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="8"/>
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			<object type="City" name="objGOs">
				<property name="strName" value="Marseilles"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[5.36999988556, 43.2999992371, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Marseilles"/>
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				<property name="strPortForRegion" value="Catalan Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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					<property name="nTechLevel" value="2"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Chad"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Chad"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="1432555"/>
			<property name="strCulture" value="Afro-Arab"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Mauritania"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Mauritania"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="380000"/>
			<property name="strCulture" value="Afro-Arab"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Ivory Coast"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.IvoryCoast"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="3850737"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Akan"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
				<property name="strName" value="Abidjan"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Abidjan"/>
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				<property name="strPortForRegion" value="Grain Coast"/>
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				<object type="Factory" name="objFactory">
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Northern Algeria"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.NorthernAlgeria"/>
			<property name="strTerrain" value="Plains"/>
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			<!-- <property name="bColony" value="true"/> -->
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Algeria Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[1.77862262726, 35.3816223145, 0]"/>
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			<object type="City" name="objGOs">
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				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[3, 36.8300018311, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Algiers"/>
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				<object type="Factory" name="objFactory">
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			<object type="City" name="objGOs">
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				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-0.629999995232, 35.7000007629, 0]"/>
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				<property name="sidName" value="SID.Game.City.Name.Oran"/>
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				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
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		<object type="Region" name="objGOs">
			<property name="strName" value="Great Erg"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.GreatErg"/>
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			<property name="nPopulation" value="1446936"/>
			<property name="strCulture" value="Arab-Berber"/>
			<!-- <property name="bColony" value="true"/> -->
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		<object type="Region" name="objGOs">
			<property name="strName" value="Tunisia"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Tunisia"/>
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			<!-- <property name="bColony" value="true"/> -->
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			<object type="Producer" name="objGOs">
				<property name="strName" value="Tunis Foundry"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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			<object type="City" name="objGOs">
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				<property name="strOwner" value="France"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Ubangi Shari"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.UbangiShari"/>
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			<property name="strCulture" value="Banda"/>
			<!-- <property name="bColony" value="true"/> -->
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		<object type="Region" name="objGOs">
			<property name="strName" value="Cameroon"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Cameroon"/>
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		<object type="Region" name="objGOs">
			<property name="strName" value="Gabon"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Gabon"/>
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			<!-- <property name="bColony" value="true"/> -->
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		<object type="Region" name="objGOs">
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Cambodia"/>
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			<!-- <property name="bColony" value="true"/> -->
			<object type="Producer" name="objGOs">
				<property name="strName" value="Cambodia Mines"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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			<object type="City" name="objGOs">
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				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
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				<property name="sidName" value="SID.Game.City.Name.PhnomPenh"/>
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			<property name="strController" value="France"/>
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
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		<object type="Region" name="objGOs">
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			<property name="strController" value="France"/>
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			<!-- <property name="bColony" value="true"/> -->
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				<property name="strName" value="Lome"/>
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				<property name="strController" value="France"/>
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				<property name="sidName" value="SID.Game.City.Name.Lome"/>
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		<object type="Region" name="objGOs">
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
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		<object type="Region" name="objGOs">
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.FrenchGuinea"/>
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		<object type="Region" name="objGOs">
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
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		<object type="Region" name="objGOs">
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			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
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			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
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			<property name="strController" value="France"/>
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				<property name="strOwner" value="France"/>
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			<object type="City" name="objGOs">
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			<property name="strController" value="France"/>
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			<object type="City" name="objGOs">
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Senegal"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Senegal"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1697671"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Wolof"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
				<property name="strName" value="Dakar"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[-17.4500007629, 14.6899995804, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Dakar"/>
				<property name="strPortForRegion" value="Cape Blanca"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="3"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Tuamotu Archipelago"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.TuamotuArchipelago"/>
			<property name="strTerrain" value="Jungle"/>
			<property name="nPopulation" value="4346"/>
			<property name="strCulture" value="Polynesian"/>
			<!-- <property name="bColony" value="true"/> -->
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Lebanon"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Lebanon"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="525957"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Arabian"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
				<property name="strName" value="Beruit"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[35.4799995422, 33.9700012207, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Beruit"/>
				<property name="strPortForRegion" value="Levantine Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Syria"/>
			<property name="strOwner" value="France"/>
			<property name="strController" value="France"/>
			<property name="sidName" value="SID.Game.Region.Name.Syria"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="1170680"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Arabian"/>
			<!-- <property name="bColony" value="true"/> -->
			<object type="City" name="objGOs">
				<property name="strName" value="Damascus"/>
				<property name="strOwner" value="France"/>
				<property name="strController" value="France"/>
				<property name="vecPosition" value="[36.3199996948, 33.5, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Damascus"/>
				<property name="nPopulation" value="193912"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="3"/>
				</object>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="1st Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Alsace Lorraine"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyLightTank"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Cavalry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="1st Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Chad"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="2nd Army"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[1.5810251236, 47.6337394714, -4.76837158203e-007]"/>
			<property name="strRegion" value="Il de France"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyLightTank"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="2nd Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[-11.0819664001, 19.5697593689, 0]"/>
			<property name="strRegion" value="Mauritania"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Cavalry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="3rd Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Languedoc"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="3rd Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Tunisia"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="4th Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Gascony"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="4th Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Niger"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="5th Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Annam"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="6th Army"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[5.65013694763, 45.4296264648, 0]"/>
			<property name="strRegion" value="Burgundy"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="6th Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Syria"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="7th Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Normandy"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="7th Colonial Army"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Great Erg"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="French Foreign Legion"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[2.30755567551, 33.2927932739, 9.53674316406e-007]"/>
			<property name="strRegion" value="Northern Algeria"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Cavalry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st High Seas"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Maghreb Coast"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarBattleship"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Destroyer"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="2nd High Seas"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Provence"/>
			<property name="strCity" value="Marseilles"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarBattleship"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Destroyer"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="5"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="4th Light Attack"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Tunisia"/>
			<property name="strCity" value="Tunis"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Raiding Force"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Poitou"/>
			<property name="strCity" value="Nantes"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCarrier"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarBattleship"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="4"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Destroyer"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Corvette"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Northern"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="English Channel"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarBattleship"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="TorpedoBoat"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Corvette"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Caribbean"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Eastern Caribbean"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Levant"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Levantine Sea"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Far East"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Cochin-China"/>
			<property name="strCity" value="Saigon"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="3"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="Morocco Group"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[-10.7186641693, 31.8969211578, 0]"/>
			<property name="strRegion" value="Moroccan Coast"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="3"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="21st Fighter Group"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Picardy"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="22nd Fighter Group"/>
			<property name="strOwner" value="France"/>
			<property name="strRegion" value="Champagne"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="24th Fighter Group"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[5.48193073273, 46.2112922668, 0]"/>
			<property name="strRegion" value="Burgundy"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="3"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="25th Fighter Group"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[1.66084098816, 48.214214325, -4.76837158203e-007]"/>
			<property name="strRegion" value="Il de France"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="3"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="1st African Group"/>
			<property name="strOwner" value="France"/>
			<property name="vecPosition" value="[3.31679010391, 34.2228736877, 9.53674316406e-007]"/>
			<property name="strRegion" value="Northern Algeria"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Food"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Food"/>
			<property name="nAmount" value="400"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Coal"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Coal"/>
			<property name="nAmount" value="200"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Armaments"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Arms"/>
			<property name="nAmount" value="100"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Consumer"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Goods"/>
			<property name="nAmount" value="100"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="Belgium"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_INVASION"/>
			<property name="nWarSensitivity" value="70"/>
			<property name="nEmbargoSensitivity" value="90"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="Luxembourg"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_INVASION"/>
			<property name="nWarSensitivity" value="30"/>
			<property name="nEmbargoSensitivity" value="75"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="United Kingdom"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_INVASION"/>
			<property name="nWarSensitivity" value="50"/>
			<property name="nEmbargoSensitivity" value="75"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="Poland"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_INVASION"/>
			<property name="nWarSensitivity" value="65"/>
			<property name="nEmbargoSensitivity" value="90"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="Netherlands"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_INVASION"/>
			<property name="nWarSensitivity" value="10"/>
			<property name="nEmbargoSensitivity" value="35"/>
		</object>
		<object type="TriggerCountry" name="objTriggerCountries">
			<property name="strName" value="Czechoslovakia"/>
			<property name="eTriggerType" value="COUNTRY_TRIGGER_WAR"/>
			<property name="nWarSensitivity" value="10"/>
			<property name="nEmbargoSensitivity" value="35"/>
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="French"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="French-German"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="French-Italian"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Corsican"/>
			</object>
		</object>
	</object>
</objects>
