<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MKDNode" name="objNodes">
		<property name="strKey" value="SPRITE_MAP_TABLE_CITY_DAMAGE_SMOKE"/>
		<property name="strSubNodeKeyName" value="CityDamageState"/>

		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="CITY_DAMAGE_STATE_NUKED_LAST_TURN"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Mushroom Cloud"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="CITY_DAMAGE_STATE_NUKED_PREVIOUSLY"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Nuked City Smoke"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="CITY_DAMAGE_STATE_DAMAGED"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Damaged City Smoke with Fire"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="CITY_DAMAGE_STATE_NONE"/>
			<!-- Show no damage smoke if there is no damage -->
		</object>
	</object>
</objects>
