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<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="Turkey"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.Turkey"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.Turkey"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.Turkey"/>
		<property name="sidPeople" value="SID.Game.Country.People.Turkey"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.Turkey"/>
		<property name="strHomelands" value="Turkey"/>
		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>
		<property name="strFlagName" value="Turkey"/>
		<property name="strCapital" value="Ankara"/>
		<property name="strOriginalCapital" value="Ankara"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Anatolia"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Anatolia"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="2216412"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Anatolia Mines"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[29.674861908, 39.5233612061, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="2"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Anatolia Foundry"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[31.8501110077, 40.599773407, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Ankara"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[32.8300018311, 39.9199981689, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Ankara"/>
				<property name="nPopulation" value="122720"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="5"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Candar"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Candar"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="2396809"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Cappadocia"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Cappadocia"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="965587"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Cilicia"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Cilicia"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1166743"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Cilicia Foundry"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[35.2997436523, 37.2649307251, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Adana"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[35.257850647, 36.7971191406, 9.53674316406e-007]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Adana"/>
				<property name="strPortForRegion" value="Levantine Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Karaman"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Karaman"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1562668"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Mardin"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Mardin"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="673677"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Kurdistan"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Kurdistan"/>
			<property name="strTerrain" value="Desert"/>
			<property name="nPopulation" value="631425"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Sivas"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Sivas"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1422876"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Western Anatolia"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.WesternAnatolia"/>
			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="2471019"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="West Anatolia Mines"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[27.7050361633, 39.9079246521, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="West Anatolia Foundry"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[28.82629776, 37.6728744507, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Izmir"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[27.1700000763, 38.4199981689, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Izmir"/>
				<property name="nPopulation" value="170959"/>
				<property name="strPortForRegion" value="Aegean Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="1"/>
				</object>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="Balikesir Army"/>
			<property name="strOwner" value="Turkey"/>
			<property name="vecPosition" value="[28.351184845, 38.5286827087, 0]"/>
			<property name="strRegion" value="Western Anatolia"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Militia"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Cavalry"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="Erzurum Army"/>
			<property name="strOwner" value="Turkey"/>
			<property name="vecPosition" value="[42.5880432129, 40.3815422058, 0]"/>
			<property name="strRegion" value="Trebizond"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="Istanbul Army"/>
			<property name="strOwner" value="Turkey"/>
			<property name="vecPosition" value="[27.4279937744, 41.4752426147, 0]"/>
			<property name="strRegion" value="Rumeli"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Cavalry"/>
				<property name="nNumber" value="1"/>
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			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="Fleet" name="objGOs">
			<property name="strName" value="1st Fleet"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strRegion" value="Western Anatolia"/>
			<property name="strCity" value="Izmir"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarBattleship"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlyCruiser"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Corvette"/>
				<property name="nNumber" value="1"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="EarlySubmarine"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="1st Air Force"/>
			<property name="strOwner" value="Turkey"/>
			<property name="vecPosition" value="[40.2925262451, 40.5200653076, 0]"/>
			<property name="strRegion" value="Trebizond"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="1"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="2nd Air Force"/>
			<property name="strOwner" value="Turkey"/>
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			<property name="strRegion" value="Rumeli"/>
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		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Trebizond"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
			<property name="sidName" value="SID.Game.Region.Name.Trebizond"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="1746333"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Trebizond Mines"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[41.3613357544, 40.6752548218, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
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				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[39.8109893799, 40.9770736694, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Trebizond"/>
				<property name="strPortForRegion" value="Eastern Black Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Rumeli"/>
			<property name="strOwner" value="Turkey"/>
			<property name="strController" value="Turkey"/>
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			<property name="strTerrain" value="Plains"/>
			<property name="nPopulation" value="1435388"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Turkish-Bulgarian"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Rumeli Mines"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[27.0303325653, 40.8802261353, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Istanbul"/>
				<property name="strOwner" value="Turkey"/>
				<property name="strController" value="Turkey"/>
				<property name="vecPosition" value="[28.843000412, 41.1660003662, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Istanbul"/>
				<property name="nPopulation" value="741148"/>
				<property name="strPortForRegion" value="Western Black Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="6"/>
				</object>
			</object>			
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Food"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Food"/>
			<property name="nAmount" value="100"/>
		</object>
		<object type="Resource" name="objResources">
			<property name="strName" value="Coal"/>
			<property name="sidDisplayName" value="SID.Game.Resource.Name.Coal"/>
			<property name="nAmount" value="100"/>
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Turkish"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Turkish-Bulgarian"/>
			</object>
		</object>
	</object>
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