<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="Belgium"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.Belgium"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.Belgium"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.Belgium"/>
		<property name="sidPeople" value="SID.Game.Country.People.Belgium"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.Belgium"/>
		<property name="strHomelands" value="Belgium"/>
		<property name="bColonialPower" value="true"/>
		<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
		<property name="bNonPlayable" value="true"/>
		<property name="strFlagName" value="Belgium"/>
		<property name="strCapital" value="Brussels"/>
		<property name="strOriginalCapital" value="Brussels"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Flanders"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strController" value="Belgium"/>
			<property name="sidName" value="SID.Game.Region.Name.Flanders"/>
			<property name="strTerrain" value="Forest"/>
			<property name="nPopulation" value="4694000"/>
			<property name="nTransInfrastructure" value="2"/>
			<property name="nFortification" value="3"/>
			<property name="strCulture" value="Flemish"/>
			<property name="nAgriculture" value="2"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Flanders Mines"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[3.65005922318, 51.0507354736, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="46"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Flanders Foundry"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[5.2394695282, 51.0758628845, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="4"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Brussels"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[4.46908283234, 50.7886238098, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Brussels"/>
				<property name="nPopulation" value="900228"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="30"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Antwerp"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[4.46908330917, 51.2099990845, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="String.Antwerp"/>
				<property name="nPopulation" value="690228"/>
				<property name="strPortForRegion" value="North Sea"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="25"/>
					<property name="nTechLevel" value="2"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Wallonia"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strController" value="Belgium"/>
			<property name="sidName" value="SID.Game.Region.Name.Wallonia"/>
			<property name="strTerrain" value="Forest"/>
			<property name="nPopulation" value="2820000"/>
			<property name="nTransInfrastructure" value="3"/>
			<property name="nFortification" value="1"/>
			<property name="strCulture" value="Walloon"/>
			<property name="nAgriculture" value="2"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Wallonia Mines"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[5.82074737549, 50.515247345, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="17"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Wallonia Foundry"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[4.51661491394, 50.3053398132, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="8"/>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Belgian Congo"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strController" value="Belgium"/>
			<property name="sidName" value="SID.Game.Region.Name.BelgianCongo"/>
			<property name="strTerrain" value="Jungle"/>
			<property name="nPopulation" value="10066834"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Kongo"/>
			<property name="bColony" value="true"/>
			<object type="City" name="objGOs">
				<property name="strName" value="Leopoldville"/>
				<property name="strOwner" value="Belgium"/>
				<property name="strController" value="Belgium"/>
				<property name="vecPosition" value="[15.4721250534, -4.5609498024, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Leopoldville"/>
				<property name="nPopulation" value="43000"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="1"/>
				</object>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="1st Colonial Army"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strRegion" value="Belgian Congo"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="3"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="Militia"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="AirForce" name="objGOs">
			<property name="strName" value="1st Air Force"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strRegion" value="Flanders"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarFighters"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="Army Area Brussels"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strRegion" value="Flanders"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="3"/>
			</object>
		</object>
		<object type="Army" name="objGOs">
			<property name="strName" value="Army Area Liege"/>
			<property name="strOwner" value="Belgium"/>
			<property name="strRegion" value="Wallonia"/>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="PreWarInfantry"/>
				<property name="nNumber" value="2"/>
			</object>
			<object type="UnitSummary" name="objUnits">
				<property name="strName" value="FieldArtillery"/>
				<property name="nNumber" value="2"/>
			</object>
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Flemish"/>
			</object>
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="Walloon"/>
			</object>
		</object>
	</object>
</objects>
