<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MKDNode" name="objNodes">
		<property name="strKey" value="SPRITE_MAP_TABLE_COUNTRY_ALIASES_LAND"/>
		<property name="strSubNodeKeyName" value="Country"/>

	<!-- Default -->
		<object type="MKDNode" name="objDefault">
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Afghanistan -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Afghanistan"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>
		
		<!-- Alash Autonomy -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Alash Autonomy"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Albania -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Albania"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Algeria -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Algeria"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Argentina -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Argentina"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Australia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Australia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Austria -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Austria"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Austria-Hungary -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Austria-Hungary"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Belgium -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Belgium"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Bhutan -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Bhutan"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Bolivia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Bolivia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Brazil -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Brazil"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Bulgaria -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Bulgaria"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Burma -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Burma"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Cambodia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Cambodia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Canada -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Canada"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Chile -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Chile"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>
		
	<!-- East Turkestan -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="East Turkestan"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>		

	<!-- Zhang China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Zhang China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Yan China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Yan China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ma China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ma China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Li China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Li China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Feng China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Feng China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Cai China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Cai China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Colombia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Colombia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Communist China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Communist China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Costa Rica -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Costa Rica"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Croatia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Croatia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Cuba -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Cuba"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Czechoslovakia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Czechoslovakia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Danzig -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Danzig"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Denmark -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Denmark"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Dominican Republic -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Dominican Republic"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ecuador -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ecuador"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Egypt -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Egypt"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Estonia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Estonia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ethiopia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ethiopia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Finland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Finland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- France -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="France"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Germany -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Germany"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Greece -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Greece"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Guatemala -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Guatemala"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Haiti -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Haiti"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Honduras -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Honduras"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Hungary -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Hungary"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Iceland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Iceland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- India -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="India"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Indonesia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Indonesia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Iraq -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Iraq"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ireland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ireland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Italy -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Italy"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Japan -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Japan"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Korea -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Korea"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Kuwait -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Kuwait"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Laos -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Laos"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Latvia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Latvia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Liberia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Liberia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Libya -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Libya"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Lithuania -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Lithuania"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Luxembourg -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Luxembourg"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Malaysia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Malaysia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Manchuria -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Manchuria"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Mexico -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Mexico"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Mongolia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Mongolia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Com China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Morocco -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Morocco"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Nationalist China -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Nationalist China"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Nationalist Spain -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Nationalist Spain"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Nepal -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Nepal"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="India Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Netherlands -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Netherlands"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- New Zealand -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="New Zealand"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Nicaragua -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Nicaragua"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Norway -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Norway"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Oman -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Oman"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Panama -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Panama"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Paraguay -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Paraguay"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Persia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Persia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Peru -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Peru"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Philippines -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Philippines"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Poland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Poland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Portugal -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Portugal"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Republican Spain -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Republican Spain"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Rep Spain Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Rep Spain Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Rep Spain Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Rep Spain Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Rep Spain Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Romania -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Romania"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Romanian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Salvador -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Salvador"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic2 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Saudi Arabia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Saudi Arabia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

			<!-- Arabia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Arabia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>
		
			<!-- Transjordan -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Transjordan"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>
		
	<!-- Siam -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Siam"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Slovakia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Slovakia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- South Africa -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="South Africa"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Anzac Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Spain -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Spain"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat Spain Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Sweden -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Sweden"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Switzerland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Switzerland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Finnish Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Syria -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Syria"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Tibet -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Tibet"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Nat China Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Turkey -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Turkey"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ottoman Empire -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ottoman Empire"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Czech Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Turkey Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Tuva -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Tuva"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- USSR -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="USSR"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Russia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Russia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Ukraine -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Ukraine"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USSR Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Newfoundland -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Newfoundland"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>
				
	<!-- United Kingdom -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="United Kingdom"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- United States -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="United States"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Uruguay -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Uruguay"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic4 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Venezuela -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Venezuela"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Italian Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic1 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="USA V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Vietnam -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Vietnam"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="South Asian Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Japanese V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Yemen -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Yemen"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="North African Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="UK V2 Rocket"/>
				</object>
			</object>
		</object>

	<!-- Yugoslavia -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Yugoslavia"/>
			<property name="strSubNodeKeyName" value="CountryAliasLand"/>

			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Advanced Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Advanced Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Early Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Early Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Field Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Field Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Heavy Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Heavy Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Heavy Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="ICBM"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German ICBM"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Idle Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Idle Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Light Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Light Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Light Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Marching Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Marching Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mechanized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="French Mechanized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Medium Tanks"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Polish Medium Tanks"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Motorized"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Motorized"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Mounted Infantry"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="Generic3 Mounted Infantry"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Rocket Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Rocket Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="Self-Propelled Artillery"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German Self-Propelled Artillery"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V1 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V1 Rocket"/>
				</object>
			</object>
			<object type="MKDNode" name="objNodes">
				<property name="strKey" value="V2 Rocket"/>
				<object type="SpriteRefName" name="objDefault">
					<property name="strSpriteName" value="German V2 Rocket"/>
				</object>
			</object>
		</object>
	</object>
</objects>
