<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MKDNode" name="objNodes">
		<property name="strKey" value="SPRITE_MAP_TABLE_UNIT_TEMPLATES_LAND_DECALS"/>
		<property name="strSubNodeKeyName" value="UnitTemplate"/>

	<!-- Partisans -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Partisans"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>

	<!-- Infantry -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Militia"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="PreWarInfantry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="SmallArmsInfantry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="AdvancedWeaponsInfantry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="AssaultInfantry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="ImprovedAssault"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="AdvancedAssault"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>

	<!-- Cavalry -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="Cavalry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="MotorizedInfantry"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="MotorizedInfantry2"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="MotorizedInfantry3"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>

	<!-- Artillery -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="FieldArtillery"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="40mmGun"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="88mmGun"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="RocketArtillery"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>

	<!-- Missiles -->
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="GuidedMissile"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
		<object type="MKDNode" name="objNodes">
			<property name="strKey" value="BallisticMissile"/>
			<object type="SpriteRefName" name="objDefault">
				<property name="strSpriteName" value="Infantry Base"/>
			</object>
		</object>
	</object>
</objects>
