<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="MECountry" name="">
		<property name="strName" value="South Africa"/>
		<property name="strGovType" value="Democratic"/>
		<property name="sidName" value="SID.Game.Country.Name.SouthAfrica"/>
		<property name="sidPossessive" value="SID.Game.Country.Possessive.SouthAfrica"/>
		<property name="sidAdjective" value="SID.Game.Country.Adjective.SouthAfrica"/>
		<property name="sidPeople" value="SID.Game.Country.People.SouthAfrica"/>
		<property name="sidAllianceName" value="SID.Game.Country.Alliance.SouthAfrica"/>
		<property name="strHomelands" value="South Africa"/>
		<property name="bNonPlayable" value="true"/>
		<property name="strFlagName" value="ww1_south africa"/>
		<property name="strCapital" value="Cape Town"/>
		<property name="strOriginalCapital" value="Cape Town"/>
		<property name="nTransportCredits" value="2"/>
		<object type="Region" name="objGOs">
			<property name="strName" value="Basutoland"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.Basutoland"/>
			<property name="strTerrain" value="Mountains"/>
			<property name="nPopulation" value="559377"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="Basotho"/>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Cape Province"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.CapeProvince"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="3529900"/>
			<property name="nTransInfrastructure" value="2"/>
			<property name="strCulture" value="South African"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Cape Provine Mines"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[22.8209915161, -30.1811218262, 0]"/>
				<property name="strResource" value="Coal"/>
				<property name="nBaseOutputRate" value="23"/>
			</object>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Cape Province Foundry"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[21.6249790192, -29.0075340271, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Cape Town"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[18.4699993134, -33.9300003052, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.CapeTown"/>
				<property name="nPopulation" value="173412"/>
				<property name="strPortForRegion" value="Cape of Good Hope"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="6"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Natal"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.Natal"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="1946468"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="South African"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Natal Foundry"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[32.1032676697, -27.636428833, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Durban"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[31, -29.8799991608, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Durban"/>
				<property name="nPopulation" value="259606"/>
				<property name="strPortForRegion" value="Agulhas Current"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="3"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Orange Free State"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.OrangeFreeState"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="772060"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="South African"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Orange Foundry"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[27.0046615601, -27.9890460968, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Transval"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.Transval"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="3341470"/>
			<property name="nTransInfrastructure" value="1"/>
			<property name="strCulture" value="South African"/>
			<property name="nAgriculture" value="1"/>
			<object type="Producer" name="objGOs">
				<property name="strName" value="Transval Foundry"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[30.6193237305, -23.5044155121, 0]"/>
				<property name="strResource" value="Metals"/>
				<property name="nBaseOutputRate" value="1"/>
			</object>
			<object type="City" name="objGOs">
				<property name="strName" value="Johannesburg"/>
				<property name="strOwner" value="South Africa"/>
				<property name="strController" value="South Africa"/>
				<property name="vecPosition" value="[28.0300006866, -26.1700000763, 0]"/>
				<property name="nDirection" value="0"/>
				<property name="sidName" value="SID.Game.City.Name.Johannesburg"/>
				<property name="nPopulation" value="257671"/>
				<property name="strInitialWorkOrder" value=""/>
				<object type="Factory" name="objFactory">
					<property name="nIPUs" value="5"/>
				</object>
			</object>
		</object>
		<object type="Region" name="objGOs">
			<property name="strName" value="Swaziland"/>
			<property name="strOwner" value="South Africa"/>
			<property name="strController" value="South Africa"/>
			<property name="sidName" value="SID.Game.Region.Name.Swaziland"/>
			<property name="strTerrain" value="Hills"/>
			<property name="nPopulation" value="156715"/>
			<property name="strCulture" value="Swazi"/>
		</object>
		<object type="CultureSet" name="objCultureSet">
			<object type="Culture" name="objCultures">
				<property name="strCultureName" value="South African"/>
			</object>
		</object>
	</object>
</objects>
